/*
 * @name BeautyTips
 * @desc a tooltips/baloon-help plugin for jQuery
 *
 * @author Jeff Robbins - Lullabot - http://www.lullabot.com
 * @version 0.9.5 release candidate 1  (5/20/2009)
 */
 
jQuery.bt = {version: '0.9.5-rc1'};
 
/*
 * @type jQuery
 * @cat Plugins/bt
 * @requires jQuery v1.2+ (not tested on versions prior to 1.2.6)
 *
 * Dual licensed under the MIT and GPL licenses:
 * http://www.opensource.org/licenses/mit-license.php
 * http://www.gnu.org/licenses/gpl.html
 *
 * Encourage development. If you use BeautyTips for anything cool 
 * or on a site that people have heard of, please drop me a note.
 * - jeff ^at lullabot > com
 *
 * No guarantees, warranties, or promises of any kind
 *
 */

;(function($) { 
  /**
   * @credit Inspired by Karl Swedberg's ClueTip
   *    (http://plugins.learningjquery.com/cluetip/), which in turn was inspired
   *    by Cody Lindley's jTip (http://www.codylindley.com)
   *
   * @fileoverview
   * Beauty Tips is a jQuery tooltips plugin which uses the canvas drawing element
   * in the HTML5 spec in order to dynamically draw tooltip "talk bubbles" around
   * the descriptive help text associated with an item. This is in many ways
   * similar to Google Maps which both provides similar talk-bubbles and uses the
   * canvas element to draw them.
   *
   * The canvas element is supported in modern versions of FireFox, Safari, and
   * Opera. However, Internet Explorer needs a separate library called ExplorerCanvas
   * included on the page in order to support canvas drawing functions. ExplorerCanvas
   * was created by Google for use with their web apps and you can find it here:
   * http://excanvas.sourceforge.net/
   *
   * Beauty Tips was written to be simple to use and pretty. All of its options
   * are documented at the bottom of this file and defaults can be overwritten
   * globally for the entire page, or individually on each call.
   *
   * By default each tooltip will be positioned on the side of the target element
   * which has the most free space. This is affected by the scroll position and
   * size of the current window, so each Beauty Tip is redrawn each time it is
   * displayed. It may appear above an element at the bottom of the page, but when
   * the page is scrolled down (and the element is at the top of the page) it will
   * then appear below it. Additionally, positions can be forced or a preferred
   * order can be defined. See examples below.
   *
   * To fix z-index problems in IE6, include the bgiframe plugin on your page
   * http://plugins.jquery.com/project/bgiframe - BeautyTips will automatically
   * recognize it and use it.
   *
   * BeautyTips also works with the hoverIntent plugin
   * http://cherne.net/brian/resources/jquery.hoverIntent.html
   * see hoverIntent example below for usage
   *
   * Usage
   * The function can be called in a number of ways.
   * $(selector).bt();
   * $(selector).bt('Content text');
   * $(selector).bt('Content text', {option1: value, option2: value});
   * $(selector).bt({option1: value, option2: value});
   *
   * For more/better documentation and lots of examples, visit the demo page included with the distribution
   *
   */ 
  
  jQuery.fn.bt = function(content, options) {
  
	if (typeof content != 'string') {
	  var contentSelect = true;
	  options = content;
	  content = false;
	}
	else {
	  var contentSelect = false;
	}
    
	// if hoverIntent is installed, use that as default instead of hover
	if (jQuery.fn.hoverIntent && jQuery.bt.defaults.trigger == 'hover') {
	  jQuery.bt.defaults.trigger = 'hoverIntent';
	}
  
	return this.each(function(index) {
  
	  var opts = jQuery.extend(false, jQuery.bt.defaults, jQuery.bt.options, options);
  
	  // clean up the options
	  opts.spikeLength = numb(opts.spikeLength);
	  opts.spikeGirth = numb(opts.spikeGirth);
	  opts.overlap = numb(opts.overlap);
      
	  var ajaxTimeout = false;
      
	  /**
	   * This is sort of the "starting spot" for the this.each()
	   * These are the init functions to handle the .bt() call
	   */
  
	  if (opts.killTitle) {
		$(this).find('[title]').andSelf().each(function() {
		  if (!$(this).attr('bt-xTitle')) {
			$(this).attr('bt-xTitle', $(this).attr('title')).attr('title', '');
		  }
		});
	  }    
      
	  if (typeof opts.trigger == 'string') {
		opts.trigger = [opts.trigger];
	  }
	  if (opts.trigger[0] == 'hoverIntent') {
		var hoverOpts = jQuery.extend(opts.hoverIntentOpts, {
		  over: function() {
			this.btOn();
		  },
		  out: function() {
			this.btOff();
		  }});
		$(this).hoverIntent(hoverOpts);
      
	  }
	  else if (opts.trigger[0] == 'hover') {
		$(this).hover(
		  function() {
			this.btOn();
		  },
		  function() {
			this.btOff();
		  }
		);
	  }
	  else if (opts.trigger[0] == 'now') {
		// toggle the on/off right now
		// note that 'none' gives more control (see below)
		if ($(this).hasClass('bt-active')) {
		  this.btOff();
		}
		else {
		  this.btOn();
		}
	  }
	  else if (opts.trigger[0] == 'none') {
		// initialize the tip with no event trigger
		// use javascript to turn on/off tip as follows:
		// $('#selector').btOn();
		// $('#selector').btOff();
	  }
	  else if (opts.trigger.length > 1 && opts.trigger[0] != opts.trigger[1]) {
		$(this)
		  .bind(opts.trigger[0], function() {
			this.btOn();
		  })
		  .bind(opts.trigger[1], function() {
			this.btOff();
		  });
	  }
	  else {
		// toggle using the same event
		$(this).bind(opts.trigger[0], function() {
		  if ($(this).hasClass('bt-active')) {
			this.btOff();
		  }
		  else {
			this.btOn();
		  }
		});
	  }
      
      
	  /**
	   *  The BIG TURN ON
	   *  Any element that has been initiated
	   */
	  this.btOn = function () {
		if (typeof $(this).data('bt-box') == 'object') {
		  // if there's already a popup, remove it before creating a new one.
		  this.btOff();
		}
  
		// trigger preBuild function
		// preBuild has no argument since the box hasn't been built yet
		opts.preBuild.apply(this);
        
		// turn off other tips
		$(jQuery.bt.vars.closeWhenOpenStack).btOff();
        
		// add the class to the target element (for hilighting, for example)
		// bt-active is always applied to all, but activeClass can apply another
		$(this).addClass('bt-active ' + opts.activeClass);
  
		if (contentSelect && opts.ajaxPath == null) {
		  // bizarre, I know
		  if (opts.killTitle) {
			// if we've killed the title attribute, it's been stored in 'bt-xTitle' so get it..
			$(this).attr('title', $(this).attr('bt-xTitle'));
		  }
		  // then evaluate the selector... title is now in place
		  content = $.isFunction(opts.contentSelector) ? opts.contentSelector.apply(this) : eval(opts.contentSelector);
		  if (opts.killTitle) {
			// now remove the title again, so we don't get double tips
			$(this).attr('title', '');
		  }
		}
        
		// ----------------------------------------------
		// All the Ajax(ish) stuff is in this next bit...
		// ----------------------------------------------
		if (opts.ajaxPath != null && content == false) {
		  if (typeof opts.ajaxPath == 'object') {
			var url = eval(opts.ajaxPath[0]);
			url += opts.ajaxPath[1] ? ' ' + opts.ajaxPath[1] : '';
		  }
		  else {
			var url = opts.ajaxPath;
		  }
		  var off = url.indexOf(" ");
		  if ( off >= 0 ) {
			var selector = url.slice(off, url.length);
			url = url.slice(0, off);
		  }
        
		  // load any data cached for the given ajax path
		  var cacheData = opts.ajaxCache ? $(document.body).data('btCache-' + url.replace(/\./g, '')) : null;
		  if (typeof cacheData == 'string') {
			content = selector ? $("<div/>").append(cacheData.replace(/<script(.|\s)*?\/script>/g, "")).find(selector) : cacheData;
		  }
		  else {
			var target = this;
                      
			// set up the options
			var ajaxOpts = jQuery.extend(false,
			{
			  type: opts.ajaxType,
			  data: opts.ajaxData,
			  cache: opts.ajaxCache,
			  url: url,
			  complete: function(XMLHttpRequest, textStatus) {
				if (textStatus == 'success' || textStatus == 'notmodified') {
				  if (opts.ajaxCache) {
					$(document.body).data('btCache-' + url.replace(/\./g, ''), XMLHttpRequest.responseText);
				  }
				  ajaxTimeout = false;
				  content = selector ?
					// Create a dummy div to hold the results
					$("<div/>")
					  // inject the contents of the document in, removing the scripts
					  // to avoid any 'Permission Denied' errors in IE
					  .append(XMLHttpRequest.responseText.replace(/<script(.|\s)*?\/script>/g, ""))
        
					  // Locate the specified elements
					  .find(selector) :
        
					// If not, just inject the full result
					XMLHttpRequest.responseText;
                   
				}
				else {
				  if (textStatus == 'timeout') {
					// if there was a timeout, we don't cache the result
					ajaxTimeout = true;
				  }
				  content = opts.ajaxError.replace(/%error/g, XMLHttpRequest.statusText);
				}
				// if the user rolls out of the target element before the ajax request comes back, don't show it
				if ($(target).hasClass('bt-active')) {
				  target.btOn();
				}
			  }
			}, opts.ajaxOpts);
			// do the ajax request
			jQuery.ajax(ajaxOpts);
			// load the throbber while the magic happens
			content = opts.ajaxLoading;
		  }
		}
		// </ ajax stuff >
        
  
		// now we start actually figuring out where to place the tip
        
		// figure out how to compensate for the shadow, if present
		var shadowMarginX = 0; // extra added to width to compensate for shadow
		var shadowMarginY = 0; // extra added to height
		var shadowShiftX = 0;  // amount to shift the tip horizontally to allow for shadow
		var shadowShiftY = 0;  // amount to shift vertical
        
		if (opts.shadow && !shadowSupport()) {
		  // if browser doesn't support drop shadows, turn them off
		  opts.shadow = false;
		  // and bring in the noShadows options
		  jQuery.extend(opts, opts.noShadowOpts);
		}
        
		if (opts.shadow) {
		  // figure out horizontal placement
		  if (opts.shadowBlur > Math.abs(opts.shadowOffsetX)) {
			shadowMarginX = opts.shadowBlur * 2;
		  }
		  else {
			shadowMarginX = opts.shadowBlur + Math.abs(opts.shadowOffsetX);
		  }
		  shadowShiftX = (opts.shadowBlur - opts.shadowOffsetX) > 0 ? opts.shadowBlur - opts.shadowOffsetX : 0;
          
		  // now vertical
		  if (opts.shadowBlur > Math.abs(opts.shadowOffsetY)) {
			shadowMarginY = opts.shadowBlur * 2;
		  }
		  else {
			shadowMarginY = opts.shadowBlur + Math.abs(opts.shadowOffsetY);
		  }
		  shadowShiftY = (opts.shadowBlur - opts.shadowOffsetY) > 0 ? opts.shadowBlur - opts.shadowOffsetY : 0;
		}
        
		if (opts.offsetParent){
		  // if offsetParent is defined by user
		  var offsetParent = $(opts.offsetParent);
		  var offsetParentPos = offsetParent.offset();
		  var pos = $(this).offset();
		  var top = numb(pos.top) - numb(offsetParentPos.top) + numb($(this).css('margin-top')) - shadowShiftY; // IE can return 'auto' for margins
		  var left = numb(pos.left) - numb(offsetParentPos.left) + numb($(this).css('margin-left')) - shadowShiftX;
		}
		else {
		  // if the target element is absolutely positioned, use its parent's offsetParent instead of its own
		  var offsetParent = ($(this).css('position') == 'absolute') ? $(this).parents().eq(0).offsetParent() : $(this).offsetParent();
		  var pos = $(this).btPosition();
		  var top = numb(pos.top) + numb($(this).css('margin-top')) - shadowShiftY; // IE can return 'auto' for margins
		  var left = numb(pos.left) + numb($(this).css('margin-left')) - shadowShiftX;
		}

		var width = $(this).btOuterWidth();
		var height = $(this).outerHeight();
        
		if (typeof content == 'object') {
		  // if content is a DOM object (as opposed to text)
		  // use a clone, rather than removing the original element
		  // and ensure that it's visible
		  var original = content;
		  var clone = $(original).clone(true).show();
		  // also store a reference to the original object in the clone data
		  // and a reference to the clone in the original
		  var origClones = $(original).data('bt-clones') || [];
		  origClones.push(clone);
		  $(original).data('bt-clones', origClones);
		  $(clone).data('bt-orig', original);
		  $(this).data('bt-content-orig', {original: original, clone: clone});
		  content = clone;
		}
		if (typeof content == 'null' || content == '') {
		  // if content is empty, bail out...
		  return;
		}
        
		// create the tip content div, populate it, and style it
		var $text = $('<div class="bt-content"></div>').append(content).css({padding: opts.padding, position: 'absolute', width: (opts.shrinkToFit ? 'auto' : opts.width), zIndex: opts.textzIndex, left: shadowShiftX, top: shadowShiftY}).css(opts.cssStyles);
		// create the wrapping box which contains text and canvas
		// put the content in it, style it, and append it to the same offset parent as the target
		var $box = $('<div class="bt-wrapper"></div>').append($text).addClass(opts.cssClass).css({position: 'absolute', width: opts.width, zIndex: opts.wrapperzIndex, visibility:'hidden'}).appendTo(offsetParent);
        
		// use bgiframe to get around z-index problems in IE6
		// http://plugins.jquery.com/project/bgiframe
		if (jQuery.fn.bgiframe) {
		  $text.bgiframe();
		  $box.bgiframe();  
		}
  
		$(this).data('bt-box', $box);
  
		// see if the text box will fit in the various positions
		var scrollTop = numb($(document).scrollTop());
		var scrollLeft = numb($(document).scrollLeft());
		var docWidth = numb($(window).width());
		var docHeight = numb($(window).height());
		var winRight = scrollLeft + docWidth;
		var winBottom = scrollTop + docHeight;
		var space = new Object();
		var thisOffset = $(this).offset();
		space.top = thisOffset.top - scrollTop;
		space.bottom = docHeight - ((thisOffset + height) - scrollTop);
		space.left = thisOffset.left - scrollLeft;
		space.right = docWidth - ((thisOffset.left + width) - scrollLeft);
		var textOutHeight = numb($text.outerHeight());
		var textOutWidth = numb($text.btOuterWidth());
		if (opts.positions.constructor == String) {
		  opts.positions = opts.positions.replace(/ /, '').split(',');
		}
		if (opts.positions[0] == 'most') {
		  // figure out which is the largest
		  var position = 'top'; // prime the pump
		  for (var pig in space) {  //            <-------  pigs in space!
			position = space[pig] > space[position] ? pig : position;
		  }
		}
		else {
		  for (var x in opts.positions) {
			var position = opts.positions[x];
			// @todo: acommodate shadow space in the following lines...
			if ((position == 'left' || position == 'right') && space[position] > textOutWidth + opts.spikeLength) {
			  break;
			}
			else if ((position == 'top' || position == 'bottom') && space[position] > textOutHeight + opts.spikeLength) {
			  break;
			}
		  }
		}
  
		// horizontal (left) offset for the box
		var horiz = left + ((width - textOutWidth) * .5);
		// vertical (top) offset for the box
		var vert = top + ((height - textOutHeight) * .5);
		var points = new Array();
		var textTop, textLeft, textRight, textBottom, textTopSpace, textBottomSpace, textLeftSpace, textRightSpace, crossPoint, textCenter, spikePoint;
  
		// Yes, yes, this next bit really could use to be condensed
		// each switch case is basically doing the same thing in slightly different ways
		switch(position) {
          
		  // =================== TOP =======================
		  case 'top':
			// spike on bottom
			$text.css('margin-bottom', opts.spikeLength + 'px');
			$box.css({top: (top - $text.outerHeight(true)) + opts.overlap, left: horiz});
			// move text left/right if extends out of window
			textRightSpace = (winRight - opts.windowMargin) - ($text.offset().left + $text.btOuterWidth(true));
			var xShift = shadowShiftX;
			if (textRightSpace < 0) {
			  // shift it left
			  $box.css('left', (numb($box.css('left')) + textRightSpace) + 'px');
			  xShift -= textRightSpace;
			}
			// we test left space second to ensure that left of box is visible
			textLeftSpace = ($text.offset().left + numb($text.css('margin-left'))) - (scrollLeft + opts.windowMargin);
			if (textLeftSpace < 0) {
			  // shift it right
			  $box.css('left', (numb($box.css('left')) - textLeftSpace) + 'px');
			  xShift += textLeftSpace;
			}
			textTop = $text.btPosition().top + numb($text.css('margin-top'));
			textLeft = $text.btPosition().left + numb($text.css('margin-left'));
			textRight = textLeft + $text.btOuterWidth();
			textBottom = textTop + $text.outerHeight();
			textCenter = {x: textLeft + ($text.btOuterWidth()*opts.centerPointX), y: textTop + ($text.outerHeight()*opts.centerPointY)};
			// points[points.length] = {x: x, y: y};
			points[points.length] = spikePoint = {y: textBottom + opts.spikeLength, x: ((textRight-textLeft) * .5) + xShift, type: 'spike'};
			crossPoint = findIntersectX(spikePoint.x, spikePoint.y, textCenter.x, textCenter.y, textBottom);
			// make sure that the crossPoint is not outside of text box boundaries
			crossPoint.x = crossPoint.x < textLeft + opts.spikeGirth/2 + opts.cornerRadius ? textLeft + opts.spikeGirth/2 + opts.cornerRadius : crossPoint.x;
			crossPoint.x =  crossPoint.x > (textRight - opts.spikeGirth/2) - opts.cornerRadius ? (textRight - opts.spikeGirth/2) - opts.CornerRadius : crossPoint.x;
			points[points.length] = {x: crossPoint.x - (opts.spikeGirth/2), y: textBottom, type: 'join'};
			points[points.length] = {x: textLeft, y: textBottom, type: 'corner'};  // left bottom corner
			points[points.length] = {x: textLeft, y: textTop, type: 'corner'};     // left top corner
			points[points.length] = {x: textRight, y: textTop, type: 'corner'};    // right top corner
			points[points.length] = {x: textRight, y: textBottom, type: 'corner'}; // right bottom corner
			points[points.length] = {x: crossPoint.x + (opts.spikeGirth/2), y: textBottom, type: 'join'};
			points[points.length] = spikePoint;
			break;
            
		  // =================== LEFT =======================
		  case 'left':
			// spike on right
			$text.css('margin-right', opts.spikeLength + 'px');
			$box.css({top: vert + 'px', left: ((left - $text.btOuterWidth(true)) + opts.overlap) + 'px'});
			// move text up/down if extends out of window
			textBottomSpace = (winBottom - opts.windowMargin) - ($text.offset().top + $text.outerHeight(true));
			var yShift = shadowShiftY;
			if (textBottomSpace < 0) {
			  // shift it up
			  $box.css('top', (numb($box.css('top')) + textBottomSpace) + 'px');
			  yShift -= textBottomSpace;
			}
			// we ensure top space second to ensure that top of box is visible
			textTopSpace = ($text.offset().top + numb($text.css('margin-top'))) - (scrollTop + opts.windowMargin);
			if (textTopSpace < 0) {
			  // shift it down
			  $box.css('top', (numb($box.css('top')) - textTopSpace) + 'px');
			  yShift += textTopSpace;
			}
			textTop = $text.btPosition().top + numb($text.css('margin-top'));
			textLeft = $text.btPosition().left + numb($text.css('margin-left'));
			textRight = textLeft + $text.btOuterWidth();
			textBottom = textTop + $text.outerHeight();
			textCenter = {x: textLeft + ($text.btOuterWidth()*opts.centerPointX), y: textTop + ($text.outerHeight()*opts.centerPointY)};
			points[points.length] = spikePoint = {x: textRight + opts.spikeLength, y: ((textBottom-textTop) * .5) + yShift, type: 'spike'};
			crossPoint = findIntersectY(spikePoint.x, spikePoint.y, textCenter.x, textCenter.y, textRight);
			// make sure that the crossPoint is not outside of text box boundaries
			crossPoint.y = crossPoint.y < textTop + opts.spikeGirth/2 + opts.cornerRadius ? textTop + opts.spikeGirth/2 + opts.cornerRadius : crossPoint.y;
			crossPoint.y =  crossPoint.y > (textBottom - opts.spikeGirth/2) - opts.cornerRadius ? (textBottom - opts.spikeGirth/2) - opts.cornerRadius : crossPoint.y;
			points[points.length] = {x: textRight, y: crossPoint.y + opts.spikeGirth/2, type: 'join'};
			points[points.length] = {x: textRight, y: textBottom, type: 'corner'}; // right bottom corner
			points[points.length] = {x: textLeft, y: textBottom, type: 'corner'};  // left bottom corner
			points[points.length] = {x: textLeft, y: textTop, type: 'corner'};     // left top corner
			points[points.length] = {x: textRight, y: textTop, type: 'corner'};    // right top corner
			points[points.length] = {x: textRight, y: crossPoint.y - opts.spikeGirth/2, type: 'join'};
			points[points.length] = spikePoint;
			break;
            
		  // =================== BOTTOM =======================
		  case 'bottom':
			// spike on top
			$text.css('margin-top', opts.spikeLength + 'px');
			$box.css({top: (top + height) - opts.overlap, left: horiz});
			// move text up/down if extends out of window
			textRightSpace = (winRight - opts.windowMargin) - ($text.offset().left + $text.btOuterWidth(true));
			var xShift = shadowShiftX;
			if (textRightSpace < 0) {
			  // shift it left
			  $box.css('left', (numb($box.css('left')) + textRightSpace) + 'px');
			  xShift -= textRightSpace;
			}
			// we ensure left space second to ensure that left of box is visible
			textLeftSpace = ($text.offset().left + numb($text.css('margin-left')))  - (scrollLeft + opts.windowMargin);
			if (textLeftSpace < 0) {
			  // shift it right
			  $box.css('left', (numb($box.css('left')) - textLeftSpace) + 'px');
			  xShift += textLeftSpace;
			}
			textTop = $text.btPosition().top + numb($text.css('margin-top'));
			textLeft = $text.btPosition().left + numb($text.css('margin-left'));
			textRight = textLeft + $text.btOuterWidth();
			textBottom = textTop + $text.outerHeight();
			textCenter = {x: textLeft + ($text.btOuterWidth()*opts.centerPointX), y: textTop + ($text.outerHeight()*opts.centerPointY)};
			points[points.length] = spikePoint = {x: ((textRight-textLeft) * .5) + xShift, y: shadowShiftY, type: 'spike'};
			crossPoint = findIntersectX(spikePoint.x, spikePoint.y, textCenter.x, textCenter.y, textTop);
			// make sure that the crossPoint is not outside of text box boundaries
			crossPoint.x = crossPoint.x < textLeft + opts.spikeGirth/2 + opts.cornerRadius ? textLeft + opts.spikeGirth/2 + opts.cornerRadius : crossPoint.x;
			crossPoint.x =  crossPoint.x > (textRight - opts.spikeGirth/2) - opts.cornerRadius ? (textRight - opts.spikeGirth/2) - opts.cornerRadius : crossPoint.x;
			points[points.length] = {x: crossPoint.x + opts.spikeGirth/2, y: textTop, type: 'join'};
			points[points.length] = {x: textRight, y: textTop, type: 'corner'};    // right top corner
			points[points.length] = {x: textRight, y: textBottom, type: 'corner'}; // right bottom corner
			points[points.length] = {x: textLeft, y: textBottom, type: 'corner'};  // left bottom corner
			points[points.length] = {x: textLeft, y: textTop, type: 'corner'};     // left top corner
			points[points.length] = {x: crossPoint.x - (opts.spikeGirth/2), y: textTop, type: 'join'};
			points[points.length] = spikePoint;
			break;
          
		  // =================== RIGHT =======================
		  case 'right':
			// spike on left
			$text.css('margin-left', (opts.spikeLength + 'px'));
			$box.css({top: vert + 'px', left: ((left + width) - opts.overlap) + 'px'});
			// move text up/down if extends out of window
			textBottomSpace = (winBottom - opts.windowMargin) - ($text.offset().top + $text.outerHeight(true));
			var yShift = shadowShiftY;
			if (textBottomSpace < 0) {
			  // shift it up
			  $box.css('top', (numb($box.css('top')) + textBottomSpace) + 'px');
			  yShift -= textBottomSpace;
			}
			// we ensure top space second to ensure that top of box is visible
			textTopSpace = ($text.offset().top + numb($text.css('margin-top'))) - (scrollTop + opts.windowMargin);
			if (textTopSpace < 0) {
			  // shift it down
			  $box.css('top', (numb($box.css('top')) - textTopSpace) + 'px');
			  yShift += textTopSpace;
			}
			textTop = $text.btPosition().top + numb($text.css('margin-top'));
			textLeft = $text.btPosition().left + numb($text.css('margin-left'));
			textRight = textLeft + $text.btOuterWidth();
			textBottom = textTop + $text.outerHeight();
			textCenter = {x: textLeft + ($text.btOuterWidth()*opts.centerPointX), y: textTop + ($text.outerHeight()*opts.centerPointY)};
			points[points.length] = spikePoint = {x: shadowShiftX, y: ((textBottom-textTop) * .5) + yShift, type: 'spike'};
			crossPoint = findIntersectY(spikePoint.x, spikePoint.y, textCenter.x, textCenter.y, textLeft);
			// make sure that the crossPoint is not outside of text box boundaries
			crossPoint.y = crossPoint.y < textTop + opts.spikeGirth/2 + opts.cornerRadius ? textTop + opts.spikeGirth/2 + opts.cornerRadius : crossPoint.y;
			crossPoint.y =  crossPoint.y > (textBottom - opts.spikeGirth/2) - opts.cornerRadius ? (textBottom - opts.spikeGirth/2) - opts.cornerRadius : crossPoint.y;
			points[points.length] = {x: textLeft, y: crossPoint.y - opts.spikeGirth/2, type: 'join'};
			points[points.length] = {x: textLeft, y: textTop, type: 'corner'};     // left top corner
			points[points.length] = {x: textRight, y: textTop, type: 'corner'};    // right top corner
			points[points.length] = {x: textRight, y: textBottom, type: 'corner'}; // right bottom corner
			points[points.length] = {x: textLeft, y: textBottom, type: 'corner'};  // left bottom corner
			points[points.length] = {x: textLeft, y: crossPoint.y + opts.spikeGirth/2, type: 'join'};
			points[points.length] = spikePoint;
			break;
		} // </ switch >
        
		var canvas = document.createElement('canvas');
		$(canvas).attr('width', (numb($text.btOuterWidth(true)) + opts.strokeWidth*2 + shadowMarginX)).attr('height', (numb($text.outerHeight(true)) + opts.strokeWidth*2 + shadowMarginY)).appendTo($box).css({position: 'absolute', zIndex: opts.boxzIndex});

  
		// if excanvas is set up, we need to initialize the new canvas element
		if (typeof G_vmlCanvasManager != 'undefined') {
		  canvas = G_vmlCanvasManager.initElement(canvas);
		}
  
		if (opts.cornerRadius > 0) {
		  // round the corners!
		  var newPoints = new Array();
		  var newPoint;
		  for (var i=0; i<points.length; i++) {
			if (points[i].type == 'corner') {
			  // create two new arc points
			  // find point between this and previous (using modulo in case of ending)
			  newPoint = betweenPoint(points[i], points[(i-1)%points.length], opts.cornerRadius);
			  newPoint.type = 'arcStart';
			  newPoints[newPoints.length] = newPoint;
			  // the original corner point
			  newPoints[newPoints.length] = points[i];
			  // find point between this and next
			  newPoint = betweenPoint(points[i], points[(i+1)%points.length], opts.cornerRadius);
			  newPoint.type = 'arcEnd';
			  newPoints[newPoints.length] = newPoint;
			}
			else {
			  newPoints[newPoints.length] = points[i];
			}
		  }
		  // overwrite points with new version
		  points = newPoints;
		}
        
		var ctx = canvas.getContext("2d");
        
		if (opts.shadow && opts.shadowOverlap !== true) {
          
		  var shadowOverlap = numb(opts.shadowOverlap);
          
		  // keep the shadow (and canvas) from overlapping the target element
		  switch (position) {
			case 'top':
			  if (opts.shadowOffsetX + opts.shadowBlur - shadowOverlap > 0) {
				$box.css('top', (numb($box.css('top')) - (opts.shadowOffsetX + opts.shadowBlur - shadowOverlap)));
			  }
			  break;
			case 'right':
			  if (shadowShiftX - shadowOverlap > 0) {
				$box.css('left', (numb($box.css('left')) + shadowShiftX - shadowOverlap));
			  }
			  break;
			case 'bottom':
			  if (shadowShiftY - shadowOverlap > 0) {
				$box.css('top', (numb($box.css('top')) + shadowShiftY - shadowOverlap));
			  }
			  break;
			case 'left':
			  if (opts.shadowOffsetY + opts.shadowBlur - shadowOverlap > 0) {
				$box.css('left', (numb($box.css('left')) - (opts.shadowOffsetY + opts.shadowBlur - shadowOverlap)));
			  }
			  break;
		  }
		}
  
		drawIt.apply(ctx, [points], opts.strokeWidth);
		ctx.fillStyle = opts.fill;
		if (opts.shadow) {
		  ctx.shadowOffsetX = opts.shadowOffsetX;
		  ctx.shadowOffsetY = opts.shadowOffsetY;
		  ctx.shadowBlur = opts.shadowBlur;
		  ctx.shadowColor =  opts.shadowColor;
		}
		ctx.closePath();
		ctx.fill();
		if (opts.strokeWidth > 0) {
		  ctx.shadowColor = 'rgba(0, 0, 0, 0)'; //remove shadow from stroke
		  ctx.lineWidth = opts.strokeWidth;
		  ctx.strokeStyle = opts.strokeStyle;
		  ctx.beginPath();
		  drawIt.apply(ctx, [points], opts.strokeWidth);
		  ctx.closePath();
		  ctx.stroke();
		}
          
		// trigger preShow function
		// function receives the box element (the balloon wrapper div) as an argument
		opts.preShow.apply(this, [$box[0]]);
        
		// switch from visibility: hidden to display: none so we can run animations
		$box.css({display:'none', visibility: 'visible'});
  
		// Here's where we show the tip
		opts.showTip.apply(this, [$box[0]]);
          
		if (opts.overlay) {
		  // EXPERIMENTAL AND FOR TESTING ONLY!!!!
		  var overlay = $('<div class="bt-overlay"></div>').css({
			  position: 'absolute',
			  backgroundColor: 'blue',
			  top: top,
			  left: left,
			  width: width,
			  height: height,
			  opacity: '.2'
			}).appendTo(offsetParent);
		  $(this).data('overlay', overlay);
		}
        
		if ((opts.ajaxPath != null && opts.ajaxCache == false) || ajaxTimeout) {
		  // if ajaxCache is not enabled or if there was a server timeout,
		  // remove the content variable so it will be loaded again from server
		  content = false;
		}
        
		// stick this element into the clickAnywhereToClose stack
		if (opts.clickAnywhereToClose) {
		  jQuery.bt.vars.clickAnywhereStack.push(this);
		  $(document).click(jQuery.bt.docClick);
		}
        
		// stick this element into the closeWhenOthersOpen stack
		if (opts.closeWhenOthersOpen) {
		  jQuery.bt.vars.closeWhenOpenStack.push(this);
		}
  
		// trigger postShow function
		// function receives the box element (the balloon wrapper div) as an argument
		opts.postShow.apply(this, [$box[0]]);
  
  
	  }; // </ turnOn() >
  
	  this.btOff = function() {
      
		var box = $(this).data('bt-box');
		if (typeof box == 'undefined') { return; }
		// trigger preHide function
		// function receives the box element (the balloon wrapper div) as an argument
		opts.preHide.apply(this, [box]);
        
		var i = this;
        
		// set up the stuff to happen AFTER the tip is hidden
		i.btCleanup = function(){
		  var box = $(i).data('bt-box');
		  var contentOrig = $(i).data('bt-content-orig');
		  var overlay = $(i).data('bt-overlay');
		  if (typeof box == 'object') {
			$(box).remove();
			$(i).removeData('bt-box');
		  }
		  if (typeof contentOrig == 'object') {
			var clones = $(contentOrig.original).data('bt-clones');
			$(contentOrig).data('bt-clones', arrayRemove(clones, contentOrig.clone));        
		  }
		  if (typeof overlay == 'object') {
			$(overlay).remove();
			$(i).removeData('bt-overlay');
		  }
          
		  // remove this from the stacks
		  jQuery.bt.vars.clickAnywhereStack = arrayRemove(jQuery.bt.vars.clickAnywhereStack, i);
		  jQuery.bt.vars.closeWhenOpenStack = arrayRemove(jQuery.bt.vars.closeWhenOpenStack, i);
          
		  // remove the 'bt-active' and activeClass classes from target
		  $(i).removeClass('bt-active ' + opts.activeClass);
          
		  // trigger postHide function
		  // no box argument since it has been removed from the DOM
		  opts.postHide.apply(i);
          
		}
        
		opts.hideTip.apply(this, [box, i.btCleanup]);

	  }; // </ turnOff() >
  
	  var refresh = this.btRefresh = function() {
		this.btOff();
		this.btOn();
	  };
  
	}); // </ this.each() >
  
  
	function drawIt(points, strokeWidth) {
	  this.moveTo(points[0].x, points[0].y);
	  for (i=1;i<points.length;i++) {
		if (points[i-1].type == 'arcStart') {
		  // if we're creating a rounded corner
		  //ctx.arc(round5(points[i].x), round5(points[i].y), points[i].startAngle, points[i].endAngle, opts.cornerRadius, false);
		  this.quadraticCurveTo(round5(points[i].x, strokeWidth), round5(points[i].y, strokeWidth), round5(points[(i+1)%points.length].x, strokeWidth), round5(points[(i+1)%points.length].y, strokeWidth));
		  i++;
		  //ctx.moveTo(round5(points[i].x), round5(points[i].y));
		}
		else {
		  this.lineTo(round5(points[i].x, strokeWidth), round5(points[i].y, strokeWidth));
		}
	  }
	}; // </ drawIt() >
  
	/**
	 * For odd stroke widths, round to the nearest .5 pixel to avoid antialiasing
	 * http://developer.mozilla.org/en/Canvas_tutorial/Applying_styles_and_colors
	 */
	function round5(num, strokeWidth) {
	  var ret;
	  strokeWidth = numb(strokeWidth);
	  if (strokeWidth%2) {
		ret = num;
	  }
	  else {
		ret = Math.round(num - .5) + .5;
	  }
	  return ret;
	}; // </ round5() >
  
	/**
	 * Ensure that a number is a number... or zero
	 */
	function numb(num) {
	  return parseInt(num) || 0;
	}; // </ numb() >
    
	/**
	 * Remove an element from an array
	 */ 
	function arrayRemove(arr, elem) {
	  var x, newArr = new Array();
	  for (x in arr) {
		if (arr[x] != elem) {
		  newArr.push(arr[x]);
		}
	  }
	  return newArr;
	}; // </ arrayRemove() >
    
	/**
	 * Does the current browser support canvas?
	 * This is a variation of http://code.google.com/p/browser-canvas-support/
	 */
	function canvasSupport() {
	  var canvas_compatible = false;
	  try {
		canvas_compatible = !!(document.createElement('canvas').getContext('2d')); // S60
	  } catch(e) {
		canvas_compatible = !!(document.createElement('canvas').getContext); // IE
	  } 
	  return canvas_compatible;
	}
    
	/**
	 * Does the current browser support canvas drop shadows?
	 */
	function shadowSupport() {
      
	  // to test for drop shadow support in the current browser, uncomment the next line
	  // return true;
    
	  // until a good feature-detect is found, we have to look at user agents
	  try {
		var userAgent = navigator.userAgent.toLowerCase();      
		if (/webkit/.test(userAgent)) {
		  // WebKit.. let's go!
		  return true;
		}
		else if (/gecko|mozilla/.test(userAgent) && parseFloat(userAgent.match(/firefox\/(\d+(?:\.\d+)+)/)[1]) >= 3.1){
		  // Mozilla 3.1 or higher
		  return true;
		}
	  }
	  catch(err) {
		// if there's an error, just keep going, we'll assume that drop shadows are not supported
	  }
            
	  return false;
      
	} // </ shadowSupport() >
  
	/**
	 * Given two points, find a point which is dist pixels from point1 on a line to point2
	 */
	function betweenPoint(point1, point2, dist) {
	  // figure out if we're horizontal or vertical
	  var y, x;
	  if (point1.x == point2.x) {
		// vertical
		y = point1.y < point2.y ? point1.y + dist : point1.y - dist;
		return {x: point1.x, y: y};
	  }
	  else if (point1.y == point2.y) {
		// horizontal
		x = point1.x < point2.x ? point1.x + dist : point1.x - dist;
		return {x:x, y: point1.y};
	  }
	}; // </ betweenPoint() >
  
	function centerPoint(arcStart, corner, arcEnd) {
	  var x = corner.x == arcStart.x ? arcEnd.x : arcStart.x;
	  var y = corner.y == arcStart.y ? arcEnd.y : arcStart.y;
	  var startAngle, endAngle;
	  if (arcStart.x < arcEnd.x) {
		if (arcStart.y > arcEnd.y) {
		  // arc is on upper left
		  startAngle = (Math.PI/180)*180;
		  endAngle = (Math.PI/180)*90;
		}
		else {
		  // arc is on upper right
		  startAngle = (Math.PI/180)*90;
		  endAngle = 0;
		}
	  }
	  else {
		if (arcStart.y > arcEnd.y) {
		  // arc is on lower left
		  startAngle = (Math.PI/180)*270;
		  endAngle = (Math.PI/180)*180;
		}
		else {
		  // arc is on lower right
		  startAngle = 0;
		  endAngle = (Math.PI/180)*270;
		}
	  }
	  return {x: x, y: y, type: 'center', startAngle: startAngle, endAngle: endAngle};
	}; // </ centerPoint() >
  
	/**
	 * Find the intersection point of two lines, each defined by two points
	 * arguments are x1, y1 and x2, y2 for r1 (line 1) and r2 (line 2)
	 * It's like an algebra party!!!
	 */
	function findIntersect(r1x1, r1y1, r1x2, r1y2, r2x1, r2y1, r2x2, r2y2) {
  
	  if (r2x1 == r2x2) {
		return findIntersectY(r1x1, r1y1, r1x2, r1y2, r2x1);
	  }
	  if (r2y1 == r2y2) {
		return findIntersectX(r1x1, r1y1, r1x2, r1y2, r2y1);
	  }
  
	  // m = (y1 - y2) / (x1 - x2)  // <-- how to find the slope
	  // y = mx + b                 // the 'classic' linear equation
	  // b = y - mx                 // how to find b (the y-intersect)
	  // x = (y - b)/m              // how to find x
	  var r1m = (r1y1 - r1y2) / (r1x1 - r1x2);
	  var r1b = r1y1 - (r1m * r1x1);
	  var r2m = (r2y1 - r2y2) / (r2x1 - r2x2);
	  var r2b = r2y1 - (r2m * r2x1);
  
	  var x = (r2b - r1b) / (r1m - r2m);
	  var y = r1m * x + r1b;
  
	  return {x: x, y: y};
	}; // </ findIntersect() >
  
	/**
	 * Find the y intersection point of a line and given x vertical
	 */
	function findIntersectY(r1x1, r1y1, r1x2, r1y2, x) {
	  if (r1y1 == r1y2) {
		return {x: x, y: r1y1};
	  }
	  var r1m = (r1y1 - r1y2) / (r1x1 - r1x2);
	  var r1b = r1y1 - (r1m * r1x1);
  
	  var y = r1m * x + r1b;
  
	  return {x: x, y: y};
	}; // </ findIntersectY() >
  
	/**
	 * Find the x intersection point of a line and given y horizontal
	 */
	function findIntersectX(r1x1, r1y1, r1x2, r1y2, y) {
	  if (r1x1 == r1x2) {
		return {x: r1x1, y: y};
	  }
	  var r1m = (r1y1 - r1y2) / (r1x1 - r1x2);
	  var r1b = r1y1 - (r1m * r1x1);
  
	  // y = mx + b     // your old friend, linear equation
	  // x = (y - b)/m  // linear equation solved for x
	  var x = (y - r1b) / r1m;
  
	  return {x: x, y: y};
  
	}; // </ findIntersectX() >
  
  }; // </ jQuery.fn.bt() >
  
  /**
   * jQuery's compat.js (used in Drupal's jQuery upgrade module, overrides the $().position() function
   *  this is a copy of that function to allow the plugin to work when compat.js is present
   *  once compat.js is fixed to not override existing functions, this function can be removed
   *  and .btPosion() can be replaced with .position() above...
   */
  jQuery.fn.btPosition = function() {
  
	function num(elem, prop) {
	  return elem[0] && parseInt( jQuery.curCSS(elem[0], prop, true), 10 ) || 0;
	};
  
	var left = 0, top = 0, results;
  
	if ( this[0] ) {
	  // Get *real* offsetParent
	  var offsetParent = this.offsetParent(),
  
	  // Get correct offsets
	  offset       = this.offset(),
	  parentOffset = /^body|html$/i.test(offsetParent[0].tagName) ? { top: 0, left: 0 } : offsetParent.offset();
  
	  // Subtract element margins
	  // note: when an element has margin: auto the offsetLeft and marginLeft
	  // are the same in Safari causing offset.left to incorrectly be 0
	  offset.top  -= num( this, 'marginTop' );
	  offset.left -= num( this, 'marginLeft' );
  
	  // Add offsetParent borders
	  parentOffset.top  += num( offsetParent, 'borderTopWidth' );
	  parentOffset.left += num( offsetParent, 'borderLeftWidth' );
  
	  // Subtract the two offsets
	  results = {
		top:  offset.top  - parentOffset.top,
		left: offset.left - parentOffset.left
	  };
	}
  
	return results;
  }; // </ jQuery.fn.btPosition() >
  
  
  /**
  * jQuery's dimensions.js overrides the $().btOuterWidth() function
  *  this is a copy of original jQuery's outerWidth() function to 
  *  allow the plugin to work when dimensions.js is present
  */
  jQuery.fn.btOuterWidth = function(margin) {
  
	  function num(elem, prop) {
		  return elem[0] && parseInt(jQuery.curCSS(elem[0], prop, true), 10) || 0;
	  };
  
	  return this["innerWidth"]()
	  + num(this, "borderLeftWidth")
	  + num(this, "borderRightWidth")
	  + (margin ? num(this, "marginLeft")
	  + num(this, "marginRight") : 0);
  
  }; // </ jQuery.fn.btOuterWidth() >
  
  /**
   * A convenience function to run btOn() (if available)
   * for each selected item
   */
  jQuery.fn.btOn = function() {
	return this.each(function(index){
	  if (jQuery.isFunction(this.btOn)) {
		this.btOn();
	  }
	});
  }; // </ $().btOn() >
  
  /**
   * 
   * A convenience function to run btOff() (if available)
   * for each selected item
   */
  jQuery.fn.btOff = function() {
	return this.each(function(index){
	  if (jQuery.isFunction(this.btOff)) {
		this.btOff();
	  }
	});
  }; // </ $().btOff() >
  
  jQuery.bt.vars = {clickAnywhereStack: [], closeWhenOpenStack: []};
  
  /**
   * This function gets bound to the document's click event
   * It turns off all of the tips in the click-anywhere-to-close stack
   */
  jQuery.bt.docClick = function(e) {
	if (!e) {
	  var e = window.event;
	};
	// if clicked element is a child of neither a tip NOR a target
	// and there are tips in the stack
	if (!$(e.target).parents().andSelf().filter('.bt-wrapper, .bt-active').length && jQuery.bt.vars.clickAnywhereStack.length) {
	  // if clicked element isn't inside tip, close tips in stack
	  $(jQuery.bt.vars.clickAnywhereStack).btOff();
	  $(document).unbind('click', jQuery.bt.docClick);
	}
  }; // </ docClick() >
  
  /**
   * Defaults for the beauty tips
   *
   * Note this is a variable definition and not a function. So defaults can be
   * written for an entire page by simply redefining attributes like so:
   *
   *   jQuery.bt.options.width = 400;
   *
   * Be sure to use *jQuery.bt.options* and not jQuery.bt.defaults when overriding
   *
   * This would make all Beauty Tips boxes 400px wide.
   *
   * Each of these options may also be overridden during
   *
   * Can be overriden globally or at time of call.
   *
   */
  jQuery.bt.defaults = {
	trigger:         'hover',                // trigger to show/hide tip
											 // use [on, off] to define separate on/off triggers
											 // also use space character to allow multiple  to trigger
											 // examples:
											 //   ['focus', 'blur'] // focus displays, blur hides
											 //   'dblclick'        // dblclick toggles on/off
											 //   ['focus mouseover', 'blur mouseout'] // multiple triggers
											 //   'now'             // shows/hides tip without event
											 //   'none'            // use $('#selector').btOn(); and ...btOff();
											 //   'hoverIntent'     // hover using hoverIntent plugin (settings below)
											 // note:
											 //   hoverIntent becomes default if available
                                             
	clickAnywhereToClose: true,              // clicking anywhere outside of the tip will close it 
	closeWhenOthersOpen: false,              // tip will be closed before another opens - stop >= 2 tips being on
                                             
	shrinkToFit:      false,                 // should short single-line content get a narrower balloon?
	width:            '200px',               // width of tooltip box
    
	padding:          '10px',                // padding for content (get more fine grained with cssStyles)
	spikeGirth:       12,                    // width of spike
	spikeLength:      9,                    // length of spike
	overlap:          -10,                     // spike overlap (px) onto target (can cause problems with 'hover' trigger)
	overlay:          false,                 // display overlay on target (use CSS to style) -- BUGGY!
	killTitle:        true,                  // kill title tags to avoid double tooltips
  
	textzIndex:       9999,                  // z-index for the text
	boxzIndex:        9998,                  // z-index for the "talk" box (should always be less than textzIndex)
	wrapperzIndex:    9997,
	offsetParent:     null,                  // DOM node to append the tooltip into.
											 // Must be positioned relative or absolute. Can be selector or object
	positions:        ['top','left','bottom','right'],              // preference of positions for tip (will use first with available space)
											 // possible values 'top', 'bottom', 'left', 'right' as an array in order of
											 // preference. Last value will be used if others don't have enough space.
											 // or use 'most' to use the area with the most space
	fill:             "rgb(255, 255, 255)",  // fill color for the tooltip box, you can use any CSS-style color definition method
											 // http://www.w3.org/TR/css3-color/#numerical - not all methods have been tested
    
	windowMargin:     10,                    // space (px) to leave between text box and browser edge
  
	strokeWidth:      1,                     // width of stroke around box, **set to 0 for no stroke**
	strokeStyle:      "#000",                // color/alpha of stroke
  
	cornerRadius:     0,                     // radius of corners (px), set to 0 for square corners
    
					  // following values are on a scale of 0 to 1 with .5 being centered
    
	centerPointX:     .5,                    // the spike extends from center of the target edge to this point
	centerPointY:     .5,                    // defined by percentage horizontal (x) and vertical (y)
      
	shadow:           false,                 // use drop shadow? (only displays in Safari and FF 3.1) - experimental
	shadowOffsetX:    2,                     // shadow offset x (px)
	shadowOffsetY:    2,                     // shadow offset y (px)
	shadowBlur:       3,                     // shadow blur (px)
	shadowColor:      "#000",                // shadow color/alpha
	shadowOverlap:   false,                  // when shadows overlap the target element it can cause problem with hovering
											 // set this to true to overlap or set to a numeric value to define the amount of overlap
	noShadowOpts:     {strokeStyle: '#999'},  // use this to define 'fall-back' options for browsers which don't support drop shadows
    
	cssClass:         '',                    // CSS class to add to the box wrapper div (of the TIP)
	cssStyles:        {},                    // styles to add the text box
											 //   example: {fontFamily: 'Georgia, Times, serif', fontWeight: 'bold'}
                                                 
	activeClass:      'bt-active',           // class added to TARGET element when its BeautyTip is active
  
	contentSelector:  "$(this).attr('title')", // if there is no content argument, use this selector to retrieve the title
											 // a function which returns the content may also be passed here

	ajaxPath:         null,                  // if using ajax request for content, this contains url and (opt) selector
											 // this will override content and contentSelector
											 // examples (see jQuery load() function):
											 //   '/demo.html'
											 //   '/help/ajax/snip'
											 //   '/help/existing/full div#content'

											 // ajaxPath can also be defined as an array
											 // in which case, the first value will be parsed as a jQuery selector
											 // the result of which will be used as the ajaxPath
											 // the second (optional) value is the content selector as above
											 // examples:
											 //    ["$(this).attr('href')", 'div#content']
											 //    ["$(this).parents('.wrapper').find('.title').attr('href')"]
											 //    ["$('#some-element').val()"]

	ajaxError:        '<strong>ERROR:</strong> <em>%error</em>',
											 // error text, use "%error" to insert error from server
	ajaxLoading:     '<blink>Loading...</blink>',  // yes folks, it's the blink tag!
	ajaxData:         {},                    // key/value pairs
	ajaxType:         'GET',                 // 'GET' or 'POST'
	ajaxCache:        true,                  // cache ajax results and do not send request to same url multiple times
	ajaxOpts:         {},                    // any other ajax options - timeout, passwords, processing functions, etc...
											 // see http://docs.jquery.com/Ajax/jQuery.ajax#options

	preBuild:         function(){},          // function to run before popup is built
	preShow:          function(box){},       // function to run before popup is displayed
	showTip:          function(box){
						$(box).show();
					  },
	postShow:         function(box){},       // function to run after popup is built and displayed

	preHide:          function(box){},       // function to run before popup is removed
	hideTip:          function(box, callback) {
						$(box).hide();
						callback();   // you MUST call "callback" at the end of your animations
					  },
	postHide:         function(){},          // function to run after popup is removed

	hoverIntentOpts:  {                          // options for hoverIntent (if installed)
						interval: 300,           // http://cherne.net/brian/resources/jquery.hoverIntent.html
						timeout: 500
					  }
  }; // </ jQuery.bt.defaults >
  
  jQuery.bt.options = {};

})(jQuery);

// @todo
// use larger canvas (extend to edge of page when windowMargin is active)
// add options to shift position of tip vert/horiz and position of spike tip
// create drawn (canvas) shadows
// use overlay to allow overlap with hover
// experiment with making tooltip a subelement of the target
// handle non-canvas-capable browsers elegantly